Super-Team Family #2: January 1976

Behold, the Bronze Age!

bronze-age

Creeper and Wildcat: “Showdown in San Lorenzo!”

Writer: Denny O’Neil, Artists: Ric Estrada & Bill Draut, Editor: Gerry Conway

Wildcat agrees to fight contender Japhy Shim for charity but also to drum up publicity for Shim and the resort paradise San Lorenzo. Jack Ryder of WHAM is there doing the play-by-play.

A gas grenade interrupts Wildcat’s interview. In the chaos, thugs grab Shim and Jack Ryder changes into the Creeper! Creeper’s old enemy Proteus is standing in the ring and Creeper attacks!

Creeper eventually realizes he is fighting Wildcat and not Proteus; deducing that Proteus used hypnotic gas to fool Creeper to get him and Wildcat out of the way. Creeper and Wildcat decide to rescue Shim together.

Their hunt leads them to San Lorenzo. General Pedro Lobo (who lost the recent national elections), demands to be put back into power or Shim will not fight the champion! The financial loss to San Lorenzo will bankrupt it! The readers discover Lobo is really Proteus using his power of disguise.

Wildcat agrees to take Shim’s place during the big fight.

Jack Ryder/Creeper spots one of the thug from the charity match and follows him. He discovers Proteus intends to off Shim by dropping him to the ring from the ceiling of the arena!

Creeper captures Proteus and his thugs, but not before Proteus hurls Shim from the rafters to the boxing ring. Wildcat, knocked flat by the champ, sees Shim and breaks his fall. Through the thugs’ confession, Creeper confronts the President of San Lorenzo – who orchestrated the entire kidnapping plan to consolidate his power and ensure his reelection!

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The text feature gives brief origins for Wildcat and Creeper.

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“Track of the Hook” (Batman and Deadman) from Brave and Bold #79 (September 1968)

Even in 1976 the Deadman saga from Strange Adventure was considered a comic book classic. Part of the saga was told in the pages of Brave & Bold. In fact, the two Batman/Deadman tales (of which this was the first) book-ended B&B’s greatest run: #s 79-86. Unabashed plug: for more check out my free ebook, Brave & Bold: from Silent Knight to Dark Knight).

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Green Arrow: “Mystery of the Vanishing Arrows” from Adventure Comics #266 (November 1959).

Superman appears to help solve the mystery.

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The Batman/Deadman story was not an odd choice to reprint in this issue, but it certainly overshadowed the “new” tale that fronted the magazine. This story got top billing on the cover.

So why “debut” the team-up format with (to be kind) C-grade heroes? Did they think a comic starring Wildcat and the Creeper would fly off the shelves? It even got second billing on the cover!

Why not team more popular heroes that did not have their own magazines – like Green Arrow or (at that time) Green Lantern? GA could have been deftly inserted over Wildcat (whose only appearances in the past twenty years were in the pages of Brave & Bold).

The story and art were good, but not great. The exercise was fun, but forgettable.

For a new team-up book, this is Strike Two (Strike One being the debut issue promising but not delivering no new material)…

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About the author: Michael Curry is the author of the Brave & Bold: From Silent Knight to Dark Knight, The Day John F Kennedy Met the Beatles and the award-winning Abby’s Road, the Long and Winding Road to Adoption and How Facebook, Aquaman and Theodore Roosevelt Helped.  Check his website for more releases! Thanks for reading!

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Adventure Comics #446: Aquaman and the Creeper!

DC SALUTES THE BICENTENNIAL

#31

Adventure Comics #446

Adventure_Comics_Vol_1_446

Published bi-monthly, thirty cents, August

Cover artist: Jim Aparo

Editor: Joe Orlando

            Until its first cancellation in 1982, Adventure Comics was the oldest continually running comic book on the stands (back when there were stands…). Its first issue was called New Comics dated December 1935 by someone calling themselves National Allied Publications. It changed its title with issue #12 (January 1937) to New Adventure Comics. The New was removed in November 1938 and remained that way until its cancellation (although during the Spectre’s run in the early 1970s it was called Weird Adventure Comics, as part of the Weird line: Weird Mystery, Weird War, Weird Western, etc. Weird). Some New Adventure Comics are available for viewing at the online library Comic Books Plus.

            It went from a comic of humorous stories to action/adventure tales during this time – some stories were written and drawn by eventual-Superman creators Joe Shuster and Jerry Seigel.

            At the dawn of the superhero age Adventure dove right in with the debut of the Sandman with issue #40, Hourman (#48, March 1940), Starman (61, April, 1941) and Simon & Kirby’s Manhunter (#73, April 1942).  When More Fun Comics changed formats to humor stories, its characters moved to Adventure, including Superboy, as of issue #103 (April 1946).  In issue #247 (April 1958) the Legion of Superheroes debuted. They eventually shared billing with Superboy during their classic run. They were replaced by a solo Supergirl lead as of issue #381 (June 1969). She starred in the comic until #424 (October 1972)

            The comic switched back to its adventure roots for the next few issues (Captain Fear debuted) before Black Orchid debuted in #428 (August 1973).

            With issue #431 (February 1974), the Spectre began his iconic run of stories by Michael Fleisher/Jim Aparo that were more in the supernatural setting than the superhero one.

            Aquaman (a back-up feature for a time – with Mike Grell’s first DC work – although published after he took over the Legion’s art from Dave Cockrum) took over as the main feature as of issue #441 (October 1975).  This is where our Bicentennial issue comes in…

            During this run the readers were treated to some fantastic back-up features; including the aforementioned return of Aquaman and a “lost” story of the Seven Soldiers of Victory.

            Superboy returned home as of issue #453 (October 1977) until the comic reverted to its anthology roots by becoming a Dollar Comic as of issue #459 (October 1978) and featuring, in various issues, Wonder Woman, Green Lantern, Flash, Deadman, Elongated Man and Aquaman. This lasted for seven issues. As a Dollar Comic, Adventure became a bit of a repository to wrap up story arcs from cancelled comics: the New Gods and the Justice Society of America completed their storylines (most notably the JSA tale featured the death of the Earth-2 Batman, a critical moment in the creation of the Huntress).

            With the new decade Adventure returned to standard size as of issue #457 (January 1980) with a new version of Starman debuting, sharing the bill with Plastic Man (and eventually a three-way bill with the returning Aquaman) through issue #478. Issue #479 (March 1981) featured a rebooted Dial H for Hero, where two normal people turned into fan-created superheroes, until #490 (February 1982).

            The title was revived in September 1982 as a digest-sized comic featuring new tales of Shazam and Challengers of the Unknown. It was mainly a reprint series for the Legion of Superheroes. Those reprints eventually took over the book until its final cancellation as of issue 503 (September 1983).

            Adventure Comics was revived a few more times and in September 2010 was brought back with new numbering through twelve issues, but then resuming the older numbering with #516 (503 + twelve new issues, you see) again as a Legion vehicle until finally put to rest as of issue #529 (October 2011).

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            This is the only comic of the Bicentennial line that recognizes the Bicentennial on the cover other than the top header. Aquaman, king of a foreign state, is happily waving the Stars and Stripes on the left side of the cover. Atlantis honoring our birthday! Of course, he IS half-American on his father’s side. Was he the first comic book anchor baby? 😉

The Manta-Ray Means Murder”, Paul Levitz/Marty Pasko ( w ), Jim Aparo (a)

 Adventure 466-2

            The splash page shows Topo the octopus strangling Arthur Jr., but the dumb brute was only rescuing the baby – who was crawling to the exit. Robin calls the Sea King to report he has not been able to find Aqualad. Aquaman tells Robin of recent events – his being deposed and banished from Atlantis – and tells Robin to warn Aqualad when found to avoid the undersea kingdom lest he be shot on sight!

 adventure 466-3

            Meanwhile, Aqualad and Tula (Aquagirl) are on a gambling boat in Louisiana to stop a diamond-smuggling ring. Aqualad fights off the smugglers but if finally knocked out. He is revived to discover the ringleader is Black Manta! Manta catches Tula eavesdropping and, not knowing who she is, ties her up and throws her into the sea to her supposed death!

 adventure 466-1

            Interlude: while Aquaman is away, his successor Karshon, plots an assault on Mera and Arthur Jr.

            Aquaman finds Tula and unties her. They raid the gambling boat, rescue Aqualad and beat Manta to a pulp. Black Manta ducks out and escapes, even fighting off a giant squid holding his manta-ship. On board, Aquaman discovers a cache of underwater laser rifles – the kind used by his successor Karshon. Manta was not only smuggling diamonds, but running guns to Atlantis!

            This story was reprinted in the trade paperback Death of a Prince, 2011.

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Mind Over Murder”, Martin Pasko ( w ), Ric Estrada and Joe Staton (a). Part two of three.

 creeper

            A solo Creeper tale. He first appeared in 1968 in Showcase #73 and in his own comic for a time. He was a creation of Steve Ditko and the art here is reminiscent of his style.

            At the Humbolt Institute for the physically handicapped, the Creeper saved Dr. Joanne Russell from a brutal assault from a giant plastic monster that had already killed one therapist. The four policemen charge into the room and train their guns on our hero – thinking him responsible! The Creeper fights off the police.

            Creeper remembers the plastic killer – he saw it during an interview with Dr. Vernon Maddox in his secret identity as TV reporter Jack Ryder. Maddox could control a mannequin with his telekinetic power.

            As Ryder visits Russell, a sleeping Maddox subconsciously activates the killer mannequin. Russell tells the Creeper that she and Maddox are rivals competing for the same grant money, but is that reason enough to kill her? While they talk, the mannequin attacks!  Russell, on the Creeper’s instructions, calls Maddox and wakes him. Maddoz uses his telekinetic power to force Russell to walk out the window of her high-storied hospital room! To be continued!

 

 

Dateline Adventure: letters for Adventure Comics #444. All positive letters praising the Aquaman series (and rightly so, it was a great run) by Kevin L. Callahan, Brea, CA, Scott Gibson, Evergreen, CO and Scott R. Taylor, Portland, TX.

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Join me next time for DC’s Bicentennial issue #32: Tarzan #251

 

Original Material copyright 2015 Michael Curry

Images used are copyright their respective holders and reproduced here under the “Fair Use” doctrine of 17 USC 106 & 106a for the purposes of criticism and comment.